iSnowboard is going to be our first 3D iPhone game. We are using Unity 3D for all the development. This demo is a bit of a fake, but we are hoping that the final version will have a similar look and feel. The demo was created by recording the game video from Unity on a Mac and then converting and transferring to an iPhone. Then I just tilted the phone to match the video, and there you have it! The game meets technical requirements for Unity for iPhone, the max poly count for any frame is less than 6000, and we have tried to minimize the use of built-in physics. Hopefully when it is all done we will see similar performance and frame rates on the iPhone, but we’ll have to wait until Oct 22nd to find out (when Unity officially releases ’save as iPhone app’) — unless of course the Unity guys want to send us a beta build so we can release this game earlier!!For more information contact us at http://www.ezone.com/feedback.htmLook out for “iSnowboard” in the iPhone App Store in November 2008! In the meantime check out our Crazy apps like “Crazy Lighter”, “Crazy Dummy”, and “Crazy Mouth”. Here’s our app store page:http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewArtist?id=283905453
Use your mouse to pull, snap, flick and bounce a springy ball of gooey slime through 50 challenging levels. Clear all 50 levels with a gold time and you’ll unlock the bonus game.
Special Xmas Edition! Pull and stretch the rubber turkey to see how far you can fling him. When in the air click to flap his wings and fly further. Grab the floating corn to power-up your flap meter and xmas crackers for an extra boost. Can you discover all 17 bonus ways to bite the dust?!
Pull and stretch the rubber turkey to see how far you can fling him. Grab the floating corn to power-up your flap meter and click to flap further. Watch out for the many hazards along the way like pointy-pointy forks, burning candles, gooey pies, steaming gravy and jelly traps. Oh yeah, watch the re-entry from space or you’ll end up a crispy mess.