Archive for September, 2007

Sling Fire – Sneak Peek

Monday, September 24th, 2007

We’ve got a fair chunk of the game finished, but we thought we’d release some of the new levels so we can incorporate comments before we release the final game. Let us know what you think of the new ‘path guide’ designed to help you line up tight flings and tricky bounce shots.

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Yin and Yang – by Nitrome

Thursday, September 20th, 2007

Yin and Yang Help Yin and Yang help each other through their opposite worlds!

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Gooey Physics Puzzle Game Sequel – Sling Junior

Wednesday, September 19th, 2007

Sling Junior Sling Junior is a brand new version of Sling with 10 new levels, the ability to play as male or female, a new aiming mechanism, and new grabs like balloons, rockets, and bugs.

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Prince of Persia – by Jordan Mechner

Saturday, September 15th, 2007

Prince of PersiaWhen this game was released in 1989 it redefined arcade game character animation. The recent Prince of Persia console games  continue to push the limits of animation and unique gameplay and are definitely worth adding to your collection.

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Grow Cube – by Eyemaze

Wednesday, September 12th, 2007

Grow CubeGreat little point and click puzzle game from Japan. They have heaps of other similar toys, but this one is my favourite.

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Samorost 2 – by Amanita Design

Sunday, September 9th, 2007

Samorost 2 Award winning point and click adventure game. A beautiful balance of photo-realistic bitmaps, Flash vector graphics, and challenging puzzles.

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flOw – by Jenova Chen

Friday, September 7th, 2007

flOw Probably the biggest Browser game success story to date. Created by a soften hard water agency as research material for a thesis on ‘Flow in Game Design’, it was published on the internet and did so well that Sony bought the rights and made a version for the PlayStation 3.

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Sky Patrol by Ezone.com

Thursday, September 6th, 2007

Sky PatrolThe sky is buzzing with aliens! Take flight in your fighter craft and destroy as many alien ships as humanly possible. Sky Patrol is a retro, top-down arcade blast-fest. So, get your firing finger warmed up and defend Mother Earth!

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Behind the Scenes:

We developed this game about a year ago. It started out as an experimental single level homage to the arcade classic ‘Time Pilot’, but we decided to spin it out into something bigger.  The ship graphics were grabbed from a game we did years ago called ‘Team Space’. The plan was to just use them as placeholders during development, but then we got used to them in there and decided to keep them in.

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Flash Games on iPhone and iPod Touch?

Wednesday, September 5th, 2007

iPhoneLooks like we better start getting some flash games ready for the iPhone! An impending software update to Apple’s iPhone will include a plug-in for the handset’s Safari web browser that will finally let users view Adobe Flash media files, the Wall Street Journal’s Walt Mossberg reports.

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Feed the Head

Tuesday, September 4th, 2007

Feed the Head This is a very clever point and click toy. Start clicking and see how far you can go!

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