Archive for the ‘Released’ Category

Puzz Pinball

Tuesday, October 30th, 2007

Set up a working pinball system in this puzzle flash game.


Army of Destruction

Tuesday, October 30th, 2007

armyFantastic 3D rendered graphics, campaign mode with 15 levels and unlockable weapons. Lot’s of frantic fun.



Tuesday, October 23rd, 2007

SlingoweenTry out our brand new Sling mini-game for Halloween. Sling yourself to the grabs to collect all the candy. The faster you climb up, the more candy you will find. Watch out for the evil Ghosts and Pumpkins. Have a great Halloween!


Sling Fire

Sunday, October 7th, 2007

slingfireSling Fire is the red hot sequel to Sling, the 2D physics platform game with a twist. Get ready to fling, flick, snap, bounce, drop and shoot a springy ball of slime through 50 danger filled levels. This time around you can play as Sling or his sister Slingette, and check out the all new grabs including flames, balloons, rockets, and fire cannons.


Yin and Yang – by Nitrome

Thursday, September 20th, 2007

Yin and Yang Help Yin and Yang help each other through their opposite worlds!


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Gooey Physics Puzzle Game Sequel – Sling Junior

Wednesday, September 19th, 2007

Sling Junior Sling Junior is a brand new version of Sling with 10 new levels, the ability to play as male or female, a new aiming mechanism, and new grabs like balloons, rockets, and bugs.


Prince of Persia – by Jordan Mechner

Saturday, September 15th, 2007

Prince of PersiaWhen this game was released in 1989 it redefined arcade game character animation. The recent Prince of Persia console games  continue to push the limits of animation and unique gameplay and are definitely worth adding to your collection.


Grow Cube – by Eyemaze

Wednesday, September 12th, 2007

Grow CubeGreat little point and click puzzle game from Japan. They have heaps of other similar toys, but this one is my favourite.


Samorost 2 – by Amanita Design

Sunday, September 9th, 2007

Samorost 2 Award winning point and click adventure game. A beautiful balance of photo-realistic bitmaps, Flash vector graphics, and challenging puzzles.


flOw – by Jenova Chen

Friday, September 7th, 2007

flOw Probably the biggest Browser game success story to date. Created by a soften hard water agency as research material for a thesis on ‘Flow in Game Design’, it was published on the internet and did so well that Sony bought the rights and made a version for the PlayStation 3.