Archive for the ‘Under Development’ Category

iSnowboard for iPhone from (using Unity 3D)

Wednesday, October 15th, 2008

iSnowboard is going to be our first 3D iPhone game. We are using Unity 3D for all the development. This demo is a bit of a fake, but we are hoping that the final version will have a similar look and feel. The demo was created by recording the game video from Unity on a Mac and then converting and transferring to an iPhone. Then I just tilted the phone to match the video, and there you have it! The game meets technical requirements for Unity for iPhone, the max poly count for any frame is less than 6000, and we have tried to minimize the use of built-in physics. Hopefully when it is all done we will see similar performance and frame rates on the iPhone, but we’ll have to wait until Oct 22nd to find out (when Unity officially releases ‘save as iPhone app’) — unless of course the Unity guys want to send us a beta build so we can release this game earlier!!For more information contact us at out for “iSnowboard” in the iPhone App Store in November 2008! In the meantime check out our Crazy apps like “Crazy Lighter”, “Crazy Dummy”, and “Crazy Mouth”. Here’s our app store page: 

Sling Fire – Sneak Peek

Monday, September 24th, 2007

We’ve got a fair chunk of the game finished, but we thought we’d release some of the new levels so we can incorporate comments before we release the final game. Let us know what you think of the new ‘path guide’ designed to help you line up tight flings and tricky bounce shots.


Sling Fire – First Screenshots Released

Thursday, August 30th, 2007

Sling Fire Title ScreenHere’s a sneak peek at our red hot sequel to Sling — Sling Fire! It will have all the fun of the original plus 50 brand new levels of slinging action and new grabs like fiery, lava bugs, fire cannons, rockets, balloons, and more. And you’ll also be able to play as either Sling, or his sister Slingette.